

Thrown: 30
Kills: 3
Accuracy: 28%

Shots: 15
Hits: 15
Kills: 1
Accuracy: 100%

Fired: 59
Kills: 5
Accuracy: 47%

Fired: 6
Kills: 2
Accuracy: 98%

Uses: 1
Kills: 1

Uses: 15

Uses: 2

Shots: 3
Hits: 3
Kills: 1
Accuracy: 100%

Uses: 1
Kills: 1

Uses: 18
Kills: 0
Pixels Picked: 15,711







Cove Wins:
Graveyard Wins:
City Wins:
Mountain Wins:
Circus Wins:
Castle II Wins:
Island II Wins:
Volcano II Wins:
Standard Wins:
Bounty Wins:
Capture Wins:
Blitz Wins:
Classic Wins:
Custom Map Wins:
Custom Map Losses:
Custom Map Draws:
Graveyard Wins:
City Wins:
Mountain Wins:
Circus Wins:
Castle II Wins:
Island II Wins:
Volcano II Wins:
Standard Wins:
Bounty Wins:
Capture Wins:
Blitz Wins:
Classic Wins:
Custom Map Wins:
Custom Map Losses:
Custom Map Draws:
1
6
2
0
0
1
1
0
3
7
1
0
0
0
0
0
6
2
0
0
1
1
0
3
7
1
0
0
0
0
0
Enemy Team Killed:
Own Team Killed:
Magnum Headshots:
Sniper Headshots:
Stage Shots:
Double Kills:
Triple Kills:
Multi (4+) Kills:
Matches Played:
Time Spent Playing:
Impact Grenade Uses
Impact Grenade Kills
Own Team Killed:
Magnum Headshots:
Sniper Headshots:
Stage Shots:
Double Kills:
Triple Kills:
Multi (4+) Kills:
Matches Played:
Time Spent Playing:
Impact Grenade Uses
Impact Grenade Kills
14
1
13
3
0
0
0
0
14
1.69 hours
0
0
1
13
3
0
0
0
0
14
1.69 hours
0
0



1 | (83) EnemyInSight | win | Nov 13, 2020 | Castle II |
2 | (5) fabione02 | win | Nov 13, 2020 | City |
3 | (39) issacthepro | win | Nov 12, 2020 | Cove |
4 | (39) issacthepro | win | Nov 12, 2020 | City |
5 | (17) I.dont.need.RPG | loss | Nov 12, 2020 | Graveyard II |
6 | (38) issacthepro | win | Nov 12, 2020 | Graveyard II |
7 | (38) issacthepro | win | Nov 12, 2020 | Graveyard II |
8 | (100) ZBountyHunterZ | win | Nov 11, 2020 | Graveyard II |
9 | (100) nemenko | loss | Nov 11, 2020 | City |
10 | (100) WWELucas | win | Nov 11, 2020 | Graveyard II |
11 | (100) WWELucas | win | Nov 11, 2020 | Graveyard II |
12 | (100) WWELucas | win | Nov 11, 2020 | Graveyard II |
13 | (100) WWELucas | loss | Nov 11, 2020 | Graveyard II |
14 | (83) EnemyInSight | win | Nov 11, 2020 | Island II |
